Vehicles and Weapons

Transportation vehicle made for Red Faction: Armageddon | Created from concept art by Steve Holt | Normals baked down from Hi-Poly Base | Modeled and rendered in 3dMax 2011 - 12,880 polys - Textured in Photoshop CS4 - 1024 texture

Emergency vehicle made for Red Faction: Armageddon | Created from concept art by Steve Holt | Normals baked down from Hi-Poly Base | Modeled and rendered in 3dMax 2011 - 6,739 polys - Textured in Photoshop CS4 - 1024X2048 texture

Asset made for an independent project | Modeled and rendered in 3dMax 2011 - 2,194 polys - Textured in Photoshop CS4 - 1024 texture

ATV created for Red Faction: Armageddon | Created from concept art by Steve Holt | Normals baked down from Hi-Poly Base | Modeled and rendered in 3dMax 2011 - 5,570 polys - Textured in Photoshop CS4 - 1024X2048 texture

Hauler truck made for Red Faction: Armageddon | Created from concept art by Steve Holt | Normals baked down from Hi-Poly Base | Modeled and rendered in 3dMax 2011 - 6,843 polys - Textured in Photoshop CS4 - 1024 texture

Monorail and Truck Hi-Poly Meshes made for Red Faction: Armageddon | Created from concept art by Steve Holt

Delivery truck created for an independent project | Modeled and rendered in Maya 2010 - Textures created in Photoshop CS3 - production quality model

Desert Eagle created for personal portfolio | Modeled and rendered in 3dMax 2011 - Textures created with projections - production quality model and render

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